OBJETIVE

Find your partner who has hidden deep in the forest.

HOW TO PLAY?

Use the arrow keys to move. 
Move closer to the sides of the screen to advance.
Look at the map and find the clues to select the right way.
The map will repeat until you go the right way.
Every time you make a mistake the screen will become darker.
10 hits to win, 6 mistakes to lose.

CREDITS:

- Music by Bert Cole www.bitbybitsound.com

- Characters by Sharm (Lanea Zimmerman) https://opengameart.org/content/tiny-16-basic

- Tileset by Buch https://opengameart.org/content/the-field-of-the-floating-islands

Comments

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A very solid game. Nice! Maybe consider adding clues to where your partner might be? or some other mechanic to nudge the player.

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Hi!, the game has a clue, although sometimes if it depends purely on luck, I estimate 20%.

Thanks for playing!.

This is a nice game. I would suggest to make it impossible to have to go to a screen you came from, since it wouldn't make too much sense at it happened on quite a few occasions.

Also I would love for the Hit to Mistake ratio to be adjusted, since it is impossible to tell which way you are supposed to be going, ranking up mistakes very quickly.

(1 edit)

Hi!, I take into account the side from which it comes as part of the difficulty.

The game has a clue to deduce the correct path, but sometimes it is pure luck.

Thanks for playing!.